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threeD

Type

property

Summary

Specifies whether an object appears to stick out of or recede into the screen.

Syntax

set the threeD of <object> to {true | false}

Description

Use the threeD property to determine whether an object appears flat or three-dimensional.

If the threeD of an object is true, the object appears to stick up out of the screen (if it is a button) or be pressed a few pixels below the level of the screen. If the threeD is false, the object appears flat.

The borders of objects whose threeD is true are drawn with the topColor and bottomC to simulate depth. The borders of objects whose threeD is false are drawn with the borderColor.

If the object's borderWidth property is zero, or its showBorder is false, the threeD property has no effect.

You can set the threeD property of a stack, but the property has no effect.

Examples

set the threeD of last button to true

object: stack

property: pixels, showBorder, shadow, style, topColor, borderPattern, hiliteBorder, threeDHilite, borderColor

glossary: object, property

keyword: button

Compatibility and Support

Introduced

LiveCode 1.0

OS

mac

windows

linux

ios

android

Platforms

desktop

server

mobile

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